Scanlines
A downloadable game for Windows
The year is 30XX, the cybernetic implants used to enhance the human sight, lead by three AI constructs, have become autonomous and have proceeded to blind their hosts to the real world and generate a series of virtual dungeons to keep them at bay. The streets reek of flesh and metal, a what is left of humanity is forced to battle in large scale dungeons, with the hope of regaining their sight and leave the red walls of humanity's evolution.
Defeat The Mother, The Magi and The Fallen. Decipher the messages. Find the ghost in the machines. Save your friends. See through the SCANLINES.
This game is being developed for "A Game by Its Cover 2016", based on the design by Tyler Dori, which can be found here.
Controls:
- WASD or Arrow Keys - Move
- E - Use Scanner
- Z - Dialogue
- M - Mute Music
- (-) or (+) - Adjust volume
- Space Bar - DEBUG menu
Known Bugs:
- Bosses may spawn outside of their dungeons.
- UI may not align properly if window is rescaled
Status | Prototype |
Platforms | Windows |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Artylo |
Genre | Action |
Tags | 1-bit, 8-Bit, Cyberpunk, Dungeon Crawler, Dystopian, Pixel Art, Procedural Generation, Retro, Top Down Adventure, Turn-based |
Comments
Log in with itch.io to leave a comment.
Awesome, definitely one of my favorite entries so far!
I think I encountered a bug though. There was an instance of two enemies being next to one another and they both had line of sight (one of them was in the way of the other). When I got in range to attack the first one, it looked like it attacked, killed the first one, then moved me to that space and counted me as being damaged by at least one of them (health went from 10 to 6).
Also, the game ended right when I met what I assume to be "The Fallen". I see this is a prototype, so I was curious: is it supposed to end there?
Enemy AI and pathfinding are definitely on the list of things I want to fix in time.
The Fallen ending is one of them. There are a few more currently in-game and a few more are planned in the future. Not going to spoil the fun though.
Awesome, thanks.
Do you think it ended for me because I died (was standing too close when the dialogue ended)? Or was it a bug?
If you had died, you would have been sent to the entrance of a new dungeon. The ending is working as intended.
i love this, although I couldn't work out the scanner. I'll give it another go tomorrow :)
The scanner is used to reveal invisible walls and enemies, as it is the main tool for navigating the dungeon.